Super Street Fighter IV


Super Street Fighter IV

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Review: Super Street Fighter IV is a multi-platform video game of the fighting game genre series Street Fighter, developed and published by the Japanese company Capcom in 2010; the first in a series of updated versions of Street Fighter IV, although initially announced the completion of the subseries with the release of the game.

The game appeared on sale April 27, 2010 year in North America, April 28, 2010 year in Japan and April 30, 2010 year in Europe on game consoles PlayStation 3 and Xbox 360. [4] later, the game was released in the winter of 2010-2011, arcades (Taito Type X 2) in Japan (as well as a limited edition in North America and Europe), and was released as a supplement of the Arcade Edition 2011 summer years first as a downloadable content for the console PlayStation 3 and Xbox 360, and later released on physical media for the above platforms and PC (Microsoft Windows) in late June and July 2011 year. Version of the game for the portable Nintendo 3DS, called subtitle 3D Edition, was released in February 2011 the year among a starting lineup of games for 3DS.As of September 2013 year game sales amounted to 1.9 million copies worldwide, while selling 3D Edition amounted to 1.1 million copies.

Development
The first appearance of Super Street Fighter IV happened accidentally when journalists of the German branch of GamePro photographed Yoshinori Ono, where in the frame with the monitor was seen footage from the pre-alpha build of the game, where you could see Thunder Hawk (who was in the original game) in a fighting rack, as well as the new logo of Street Fighter IV, very similar to the logo of Super Street Fighter II, which showed metal inscription SUPER amid.

Capcom officially hinted at the game in early September 2009 onwards, when they opened a teaser site in their official Japanese website. The official announcement was made September 28, 2009, the release date is scheduled for the spring of 2010 for the Xbox 360 and PlayStation 3, with the arcade release initially only considered a possibility depending on fan support. In the end, April 4, 2010, an arcade release was confirmed by It during the finale of the Japanese Street Fighter IV tournament within the Tougeki-Super Battle Opera. The PC version has been questioned due to the rampant piracy at the exit of the original Street Fighter IV, which badly damaged the PC.In an interview with the British Edition Xbox 360-Official Magazine to the question whether in the case of team success games continue to подсерию or move your focus to other games, game producer Yoshinori Ono stated
Super Street Fighter IV Game

Super Street Fighter IV

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